Action Camera Swap Changelog
→ Releases
→ Version 1.9
- Actually packaged localizations
- Added SV localization (thanks Lysol!)
→ Version 1.8
- Handled a couple more situations that were previously unhandled
- Various code optimizations and cleanups
→ Version 1.7
- Fixed a bug that totally broke swapping
- Fixed another bug that prevented swapping when spawned in an exterior
→ Version 1.6
- [0.49+ only] Automatic support for Morrowind Interiors Project - interiors from this mod are properly seen as interiors despite being marked as “Quasi Exterior”
- Support the 0.49+ API for detecting a “quasi exterior”
- Removed the interface function since it was redundant, left the interface there so other mods can use it to detect Action Camera Swap if they want to
- Added DE localization
→ Version 1.5
-
Support quasi exteriors (e.g.
Mournhold, Great Bazaar
) - Fix detecting indoors when swapping has been toggled off
- Now available on Nexus mods
→ Version 1.4
- Slightly shortened the delay when swapping to third person to avoid some visual “snapping”
- Added a feature to auto-swap to first person when indoors (returning to third when outdoors; this is on by default)
→ Version 1.3
- Added a settings menu; players can now disable the mod from the Options menu.
- Manually changing POV now disables automatic camera swapping (if it isn’t already disable via Options)
- Added a script interface; other mods can detect if auto swapping is enabled or not
- Added documentation for the interface to the website
→ Version 1.2
- Updated the mod to use the new types API (MR #1 by Tauin)
→ Version 1.1
Added support for when a spell or weapon is readied via quick key events.
→ Version 1.0
Initial version of the mod, supports rudimentary swapping.