NCGDMW Lua Edition
A “Natural Grow” leveling mod, where your attributes grow automatically as your skills increase and your skills will also decay over time (Optional).
A changelog is available in the CHANGELOG.md file, and an FAQ in the FAQ.md file.
→ Credits
This is a port of Greywander’s “Natural Character Growth and Decay - MW” mod for the OpenMW-Lua API.
→ Original concept, MWScript edition author
Greywander
→ Lua edition authors
EvilEye, johnnyhostile
→ Localization
PT_BR: Karolz
DE: Atahualpa
ES: drumvee
FR: Rob from Rob’s Red Hot Spot
PL: emcek
RU: dmbaturin
→ Installation
OpenMW 0.48 or newer is required!
-
Download the mod from this URL
-
Extract the zip to a location of your choosing, examples below:
# Windows C:\games\OpenMWMods\Leveling\NCGDMW-Lua # Linux /home/username/games/OpenMWMods/Leveling/NCGDMW-Lua # macOS /Users/username/games/OpenMWMods/Leveling/NCGDMW-Lua
-
Add the appropriate data path to your
opemw.cfg
file (e.g.data="C:\games\OpenMWMods\Leveling\NCGDMW-Lua"
) -
Add
content=ncgdmw.omwaddon
andcontent=ncgdmw.omwscripts
to your load order inopenmw.cfg
or enable them via OpenMW-Launcher-
If you are playing with Starwind, use the
ncgdmw_starwind.omwaddon
plugin instead ofncgdmw.omwaddon
and enableUse Starwind Skill Names
in the script settings menu -
If you are playing with some other non-Morrowind game or using a chargen mod, use the
ncgdmw_alt_start.omwaddon
plugin instead ofncgdmw.omwaddon
- This will place a potion in your inventory that you can drink to activate NCGDMW
- Drink this potion after you’ve selected your race, class, and sign
-
If you are playing with Starwind, use the
-
Enjoy!
When you finish selecting your character class and sign and get your papers, NCGDMW will begin. Press ESC and navigate to: Options >> Scripts >> NCGDMW in order to set up the mod’s options to your liking.
→ Report A Problem
If you’ve found an issue with this mod, or if you simply have a question, please use one of the following ways to reach out:
- Open an issue on GitLab
-
Email
ncgdmw-lua@modding-openmw.com
-
Contact the author on Discord:
johnnyhostile#6749
-
Contact the author on Libera.chat IRC:
johnnyhostile
→ Configuring
You will be prompted once the mod has activated, after you’ve selected your class and birthsign. You can change your mod settings at any time via the in-game mod settings menu.
→ Using A Localization
To use a specific localization supported by this mod, your settings.cfg
file must contain the following:
[General]
preferred locales = pt_br,en
<other options may be below here>
The above example prefers PT_BR locales but will use EN when anything isn’t available. See the official OpenMW documentation on this option for more information.
→ How Decay Works
The decay mechanic can be a nice way to balance the game and stave off becoming too powerful too quickly. Some things to keep in mind about this mechanic:
- Decay won’t begin right away; depending on the speed you’ve selected it could take between three and seventeen days of game time to begin.
- A skill cannot decay past one half of it’s previous maximum value. So if your Acrobatics skill was at 50, it can’t decay past 25.
- Regardless of a skill’s max value, it will not decay below 15.
- When you level up a skill, a small amount of decay progress is removed.
→ Help Localize NCGDMW
Do you speak a language that’s not yet offered and want to contribute a new localization? Follow these steps:
- Download a release zip from this URL
-
Open the
l10n/NCGDMW/en.yaml
file with your favorite text editor (Notepad++ is recommended for Windows) -
Update each line (the quoted part after the
:
) as desired -
Save the file with the name
<CODE>.yaml
, where<CODE>
is the language code for the localization you’re adding -
Commit your change to git and open a merge request, or simply email the file to
admin@modding-openmw.com
withNew NCGD Localization
as the subject
→ Planned Features
Not yet implemented (not yet possible):
- Post-chargen new game config popup menu
- Play a sound when a stat decays
- Uncapped attributes and skills
- Configurable caps for all/individual attributes/skills
- Optional level up song and animation
- View decay progress by mousing over a skill
- Request a feature!